#ifndef __MAIN_MENU_SCENE_H__
#define __MAIN_MENU_SCENE_H__

#include "cocos2d.h"
#include "ui/CocosGUI.h"
#include "cocostudio/CocoStudio.h"

USING_NS_CC;
using namespace cocostudio;
using namespace ui;

class MainMenuScene : public Layer
{
public:
    static Scene* createScene();
    virtual bool init();  
    
    CREATE_FUNC(MainMenuScene);

	void playGame(Ref* pSender, TouchEventType type);
};

#endif // __MAIN_MENU_SCENE_H__
